
This specific tutorial is just a single movie from chapter seven of the 3ds Max 2013 Essential Training course presented by lynda.com author Aaron F. Ross. The complete 3ds Max 2013 Essential Training course has a total duration of 7 hours and 7 minutes, covers the 3ds Max interface, and walks through common tasks such as modeling, texturing, rendering, animating, and adding special effects
3ds Max 2013 Essential Training table of contents:
Introduction
1. Getting Started
2. The 3ds Max Interface
3. Modeling Basics
4. Modeling with Splines
5. Lofting
6. Modeling with Primitives
7. Using the Modifier Stack
8. Polygon Modeling
9. Subdivision Surface Modeling
10. NURBS Modeling
11. Modeling for Motion Graphics
12. Materials Basics
13. Mapping Textures
14. Camera Basics
15. Lighting Basics
16. Keyframe Animation
17. Hierarchies
18. Controllers and Constraints
19. Rendering
Conclusion