This specific tutorial is just a single movie from chapter thirteen of the 3ds Max 2011 Essential Training course presented by lynda.com author Aaron F. Ross. The complete 3ds Max 2011 Essential Training course has a total duration of 10 hours and covers modeling with polygons, curves, and subdivision surfaces, much more
3ds Max 2011 Essential Training table of contents:
Introduction
1. Getting Started
2. The 3ds Max Interface
3. Modeling Basics
4. Modeling with Splines
5. Lofting
6. Modeling for Motion Graphics
7. Polygon Modeling
8. Subdivision Surface Modeling
9. Polygon Modeling with Graphite
10. NURBS Modeling
11. Materials Basics
12. Camera Basics
13. Lighting Basics
14. Keyframe Animation
15. Hierarchies
16. Controllers and Constraints
17. Special Effects
18. Scanline Rendering
Conclusion