
This CINEMA 4D tutorial explains HyperNURBS, a modeling technique for objects with organic or smooth edges, and shows HyperNURBS in action. Watch more at http://www.lynda.com/CINEMA-4D-tutorials/CINEMA-4D-Essentials-6-HyperNURB-Modeling-Sculpting/109398-2.html?utm_medium=viral&utm_source=youtube&utm_campaign=videoupload-3DA-A9ZoNfxasmU.
This tutorial is a single movie from the first chapter of the CINEMA 4D Essentials 6: HypernNURB Modeling and Sculpting course presented by lynda.com author Rob Garrott. The complete course is 1.5 hours long and introduces two modeling techniques: HyperNURBS, or subdivision modeling, for creating smooth rounded objects, and sculpting
CINEMA 4D Essentials 6: HyperNURB Modeling and Sculpting table of contents:
Introduction
1. Organic Modeling with the HyperNURB Object
2. A New Modeling Workflow with the Sculpting Tool
Conclusion