This specific tutorial is just a single movie from chapter five of the 3ds Max 2011: Particle Effects course presented by lynda.com author Steve Nelle. The complete 3ds Max 2011: Particle Effects course has a total duration of 5 hours and 53 minutes and provides a detailed explanation of both event and non-event particle systems in 3ds Max, and much more
3ds Max 2011: Particle Effects table of contents:
Introduction
1. Introduction to Particle Systems
2. Particle System Types
3. Introduction to Particle Flow
4. Special Material and Rendering Considerations
5. Introduction to Space Warps
6. Project: Creating Smoldering Cigarette Smoke
7. Project: Creating Ocean Water
8. Project: Creating Fountain Water
9. Project: Creating a Mudslide Using MetaParticles
10. Project: Exploding a Wooden Shack
11. Project: Turning Water into Steam Using Particle Flow
Conclusion