This Maya 2011 tutorial shows how to model terrain using the Sculpt Geometry tool. Watch more at http://www.lynda.com/Maya-2011-tutorials/creating-natural-environments/74685-2.html?utm_medium=viral&utm_source=youtube&utm_campaign=videoupload-74685-0108
This specific tutorial is just a single movie from chapter one of the Maya 2011: Creating Natural Environments course presented by lynda.com author Aaron F. Ross. The complete Maya 2011: Creating Natural Environments course has a total duration of 4 hours and 18 minutes, and shows how to sculpt various types of geometry and smooth out jagged, polygonal edges
Maya 2011: Creating Natural Environments Control table of contents:
Introduction
1. Terrain Modeling
2. Shading
3. Backgrounds
4. Fluid Clouds
5. 3D Paint Effects
6. Lighting and Rendering
Conclusion